Henry says he's sick and can't go to work. Convinced that it's all an act, Ray concocts a scheme to catch his sidekick in a lie.
Ray wants to help Charlotte train for a big fight after she tangles with a bully at school, but she has a plan to handle the conflict her own way.
When a false rumor spreads that Kid Danger is sick, he must convince the town he's healthy while stopping Piper from performing a dangerous stunt.
Kid Danger and Captain Man team up with the "Game Shakers" crew to prevent Dr. Minyak from wrecking superstar rapper Double G's global charity concert.
Henry and Ray are not happy with the new Captain Man and Kid Danger cartoon, so they scramble to fix it before the watch party Piper has planned.
Henry tries to help Piper execute a perfect "meet-cute" for her and a boy she likes at school, but Ray has to step in when things go seriously awry.
Drex escapes! When the villain jumps into the Time Jerker's portal, Henry and Ray have to follow him back to 1989 or risk a time-warping disaster.
Hopping between the past and the present, Ray and Henry try to find a way to foil Drex's nefarious plans before he rewrites superhero history.
Huge budget cuts force everyone at the Man Cave to pinch pennies, so when the vice mayor is in danger, Ray and Henry seize a financial opportunity.
A museum hires Captain Man and Kid Danger to guard a precious diamond, but a brazen jewel thief insists she'll outsmart the heroes and swipe the stone.
A house-key mishap and an emergency at the local lobster joint interrupt the crew's road trip to see Boo Man Group for Charlotte's birthday.
The Toddler sets a trap for Captain Man and Kid Danger, locking them in the Man Cave! Charlotte, Jasper and Schwoz must team up to rescue them.
Internet celebrity Go-Bro plots a super-dangerous stunt with a grandma. The only way to stop him is for Captain Man to switch bodies... with Frankini!
When Ray's ex-girlfriend and her new spy husband visit Junk-N-Stuff, Ray desperately tries to impress them.
Henry's dad unexpectedly gets a job offer in a town two hours away, but Henry doesn't want to move. This can only mean one thing: a crafty sabotage plan.
Dr. Minyak challenges Captain Man to face him in a spelling bee. Captain Man accepts, but there's just one problem: He's a terrible speller.
With the power out in the Man Cave, Henry and Ray won't get to see a celebrity chef at Junk-N-Stuff unless they take the stairs โ 242 flights of them.
Needing money to repair his dad's prized remote-controlled car, Henry throws a wild manicure party and charges his friends to get their nails done.
The new crime fighters in town are big fans of Captain Man and Kid Danger, until a rocket-related mishap turns them against their one-time heroes.
When a monster captures a bunch of Swellview kids โ including Piper! โ Henry puts his trick-or-treating plans on hold to solve a Halloween mystery.
Kid Danger and Captain Man's overconfidence gets them in trouble when they tangle with a pesky towel thief. Can Charlotte and Jasper save the day?
As Henry gets ready to celebrate his birthday with family, friends and a giant cake, a burglary at the blood bank interrupts his party plans.
After the gang accidentally activates an atomic bomb in a Man Cave mishap, Ray and Henry drive out to the desert so they can disarm it safely.
Jasper's excited to spend time with his crush when the gang scores tickets to Cactus Con, but a mysterious text causes a commotion at the convention.
Henry's parents won't let him out of the house, which leaves Ray at risk as he springs into action to rescue a missing social media CEO.
Henry and Ray must protect Henry's family after a villain learns Kid Danger's true identity. The rest of the gang chases a superpowered bee.
As the team pulls together to battle a devious villain and his virus, their high-stakes mission tests the limits of Kid Danger's heroism.
When news spreads that Kid Danger has a broken arm, the gang gets creative to prevent Henry's identity from being exposed.
After a knight wanders into Swellview via an interdimensional portal, Kid Danger and Captain Man try to help the confused visitor get back home.
The team faces a tricky predicament with a parrot who overhears a mention of Henry's secret identity and then won't shut his beak about it.
Dinner with Piper's new boyfriend and his family puts Henry in the hot seat when he realizes one of their guests might be involved in a ham heist.
The gang gets competitive after Ray shows Henry his secret room for crime fighters only and the others create a cool hangout of their own.
After Schwoz introduces the team to his friend Bigfoot, they hatch a plan to protect him from a hunter who's obsessed with catching the creature.
When Charlotte gets sucked inside a superpowered vacuum during post-party cleanup at Henry's house, his family fears the gadget must be haunted.
Charlotte has a recurring dream about almost kissing Kid Danger and worries it may come true. Yet her efforts to avoid Henry cause more awkwardness.
When the gang explores a secret network of tunnels that run under Swellview, Ray stirs up trouble with a band of creepy creatures who live there.
Schwoz activates a new computer operating system that can eliminate any threat to Swellview. Unfortunately, she's no fan of Ray!
The vice mayor sends Kid Danger and Captain Man on a mission to capture a mob boss by sneaking into his daughter's Sweet 16 party.
Charlotte, Jasper and Henry compete in a series of ridiculous challenges in hopes of winning a coveted prize: Rayโs amazing new massage chair.
Frankini puts a curse on Swellview that forces everyone to sing all the time. To stop the musical madness, Ray and Henry enlist an unlikely ally.
When Swellview suffers a wave of thefts, Henry and Ray try to trap the culprit but fall asleep on the job. Meanwhile, Piper makes an odd discovery.
Piper pieces together the truth. Ray's memory gets accidentally erased, so Schwoz sends Kid Danger on a perilous quest to reset their leader's brain.
The team must decide what to believe when a stranger arrives, claiming she's from the future and asking for help to save Piper โ and the world.
When Henry claims that nothing scares him, the gang tries to prove him wrong with creepy stories that come to life with a virtual reality device.
Kid Danger and Piper take on a pair of grease thieves while Captain Man deals with a major inconvenience: being pregnant with an alien baby.
In search of a precious document stolen from Swellview's Museum of Boring History, Captain Man and Kid Danger tangle with a tricky suspect.
A famous mural comes to town, drawing Swellview's biggest influencers. While guarding the attraction, Captain Man seeks revenge on a bird.
When moths ruin Swellview's Christmas trees, Captain Man and Kid Danger set out to find replacements โ only to discover a shady tree scheme.
Kid Danger and Captain Man search for a masked vigilante who's been punishing the residents of Swellville for minor acts of rudeness.
After accidentally destroying a precious movie prop belonging to Ray, Henry and Jasper travel to an alternate universe to steal another copy.
Bored of the same old foes and eager to find exciting new ones to fight, Captain Man and Kid Danger try out a matchmaking app for heroes and villains.
The guys transform the Man Cave into a swanky restaurant for Charlotte's dinner with pop star Jack Swagger, but gate-crashers may spoil the night.
Kid Danger and Captain Man get more of a brainteaser than they bargained for when they attend the grand opening of a new escape room.
While on a stakeout to help a girl find her stolen phone, Captain Man and Kid Danger encounter some familiar foes who are up to no good.
When Henry gets a reality check about his friends' plans for the future, he starts having second thoughts about staying in Swellview as a sidekick.
The team faces threats that include an army of cavemen when Drex, Captain Man's former sidekick, returns with a dastardly plot for revenge.
The gang comes up with a plan to rescue Captain Man from the past, but they still need to stop Drex from carrying out the rest of his evil scheme.
Kid Danger and Captain Man confront Drex in an epic battle on a blimp and pave the way for a new band of superheroes to emerge.