Imprisoned on a mining planet, young Dal's decision to help a fugitive leads to a mysterious discovery โ and a potential escape.
With a ticket to freedom now in their hands, Dal and his new allies work together to operate the ship before the Diviner finds them.
The Protostar's holographic assistant offers to guide the new crew, but Dal's skepticism of authority puts the ship on a course toward danger.
Embarking on their first away mission, the crew explores an alluring planet able to grant their wishes. Gwyn attempts to hijack the ship.
Separated from Holo-Janeway and the Protostar, Dal and the crew must make peace with Gwyn to escape a nightmarish fate on the way back to the ship.
Using a holodeck training program, Dal attempts to showcase his captain skills. Gwyn and Zero team up to investigate the importance of the Protostar.
A reunion with his former guardian forces Dal to choose between loyalty and protocol. The crew explores a deserted planet more populated than it appears.
Frustrated by recent failures, Dal tells Janeway the truth. While passing through a tachyon storm, the crew becomes trapped in a time anomaly.
When the Diviner issues a life-threatening ultimatum to the Protostar, Dal and the crew travel back to Tars Lamora for a dangerous rescue mission.
The crew searches for a new solution to save the prisoners and defeat the Diviner. Gwyn learns the startling motivation behind her father's mission.
While seeking refuge on a Starfleet station, a shocking malfunction puts the entire crew in danger. Gwyn struggles to cure her memory loss.
Unable to disarm the Diviner's weapon within the Protostar, Zero attempts to withdraw valuable information about it from a dormant Borg ship.
The Protostar crew investigates a planet plagued by a mysterious sickness. Vice Admiral Janeway interrogates an amnesia-stricken Diviner.
While seeking alternate transportation to the Federation, the Protostar crew find themselves pursued by Vice Admiral Janeway and the Dauntless.
Dal discovers his origins from a geneticist capable of unlocking his true potential. A Romulan squad attacks the Protostar crew.
While waiting on repairs, the Protostar crew open up and share their backgrounds with one another. The Diviner receives insights from a secret ally.
When a strange error traps the entire crew in the holodeck, they must work together to solve a complex mystery and return to reality.
Dal's attempt to telepathically contact Vice Admiral Janeway leads to an unexpected body swap, putting both crews in danger.
Facing a Starfleet armada, Dal and his team devise a plan to save themselves and prevent the Protostar from activating its weapon.
With the Protostar's weapon activated and Starfleet in total chaos, Dal and the crew face a difficult decision as they attempt to stop the destruction.
Dal and his friends board Janeway's starship to investigate the wormhole created by the Protostar. Tired of his training, Dal longs for some action.
Gwyn runs into a familiar foe on the planet Solum. Janeway reveals the true stakes of their mission to Dal and his friends.
Traveling through the time rift, Dal and the crew search for Chakotay on Solum. With the support of her father, Gwyn challenges Asencia.
Although separated by decades, the Infinity and the Voyager crews band together to save Gwyn's life. A mysterious messenger reaches out to Gwyn.
Reunited on the Voyager and under strict supervision, the gang must decode a secret message their mysterious benefactor left with Murf.
Hoping to hijack the Infinity before its scheduled destruction, Dal and the crew create hologram doubles to cover for their absence.
After using a Borg conduit to travel through time faster, Dal and his friends find themselves at the mercy of a demanding Kazon.
The crew detours to a colony of non-corporeal entities, who offer Zero an opportunity to obtain a physical body. Janeway discovers Dal's real intentions.
Finally arriving at the coordinates, the Infinity crew discovers a hidden planet โ and the long-awaited identity of their mysterious messenger.
On the run from their time-erasing pursuers, the Infinity crew and their new ally search for an escape. The Voyager embarks on a rescue mission.
Thanks to Wesley Crusher's timely intervention, the cadets find the Protostar โ but the ship's marooned guardian isn't eager for their assistance.
Chakotay and the cadets devise a bold but perilous plan to relaunch the Protostar. Before the ship can fly, however, it will first have to sail.
While harvesting bosonite on a barren world, the crew encounters aggressive, genetically-modified tribbles โ and the Klingon scientist who created them.
The Protostar's reunion with Voyager has unexpected side effects, bouncing the crew between alternate realities โ including the Mirror Universe.
Just as the Protostar and Voyager crews bring their mission to a close, a former enemy suddenly resurfaces with surprising new powers.
Overwhelmed by Asencia's mysteriously advanced weaponry, the Protostar and Voyager crews take a series of calculated risks that endanger the cadets.
As war looms between the Federation and Solum, Gwyn proposes to lead the cadets on an undercover mission to gather intelligence and rescue Ilthuran.
Admiral Janeway devises a clever plan to liberate her crew from Asencia's prison, where they're trapped with an angry captive from the Loom.
A desperate Asencia launches an all-out attack on the Federation that will destroy subspace, while Wesley and the cadets try to correct the timeline.
The cadets fight Asencia in a battle for control of Solum and the future โ but a sudden invasion by a destructive species complicates their end-game.